-
December 15th, 2002, 08:47 PM
#121
Inactive Member
Canti deals 6 damage to Rat #1. Rat #1 dead. (i'm reducng canti MP to 150, 300 too high)
Canti 142 MP.
Yukiko deals 6 damage to PRat. PRat on fire. Yukiko 122 MP.
end of turn. Canti heals one health.
Normal rat attacks canti: 2 damage. Canti at 13 HP.
PRAT DONE CHARGING: Prat casts acid rain. Canti successfully evade rolls. Yukiko does not. 20 damage to Yukiko. Yukiko feints. Prat gets hit by acid rain. 10 damage to Prat. Normal Rat gets hit by acid rain. 30 damage to normal rat. Normal rat feints.
All that is left is one Prat.
-
December 15th, 2002, 08:52 PM
#122
Inactive Member
-
December 15th, 2002, 08:57 PM
#123
Inactive Member
Yukiko casts Zonde on P rat!
-
December 15th, 2002, 08:58 PM
#124
Inactive Member
Sorry guys, but i got to go now. OCB out.
-
December 15th, 2002, 08:59 PM
#125
Inactive Member
Xel at 5 HP.
Zonde deals 10 damage, prat paralyzed, 2 damage from burns.
Fat Rat #1, Status: dead
Fat Rat #2, Status: dead
Poison Rat, Status: dead
VICTORY!
(then I'd award stuff, but this isnt real, so I wont... :-))
-
December 15th, 2002, 09:01 PM
#126
Inactive Member
-
December 15th, 2002, 09:01 PM
#127
Inactive Member
thanks for participating in our drill. These are our new, smaller, more energy efficient train cars. you did not just see a giant alien worm. Thank you.- MIB 2
-
December 15th, 2002, 09:03 PM
#128
Inactive Member
-
December 15th, 2002, 11:33 PM
#129
Inactive Member
The GM is in... if you want to do a little similuation battle just for fun... just post. :-)
-
December 15th, 2002, 11:33 PM
#130
Inactive Member
Also, please suggest a name for the new rpg... :-)
EDIT: Additionally, there is the topic of new stats. I just wanted those at the start, and then to add more, but I just wanted to get stuff movin, so I didnt want to make things too complicated. Here are some that are on debate. We probably won't add them all.
EVD: Evade. Increases the chance to evade a physical attack. does a check vs. the enemy's dex.
DEX: Accuraccy. Makes it harder to evade. does a check vs. the enemy's evd.
SPD: Speed. Higher speed= first attck during battle... also may give you extra attacks and such. This will most likely will not be a seperate stat, but will most likely become one with EVD.
MI: Magic Immunity. Identical to Defense, except instead of reducing physical damage, it reduces magic damage. Instead of wearing armor, a cloak increases MI more. Some armors and cloaks will increase both DEF and MI.
I like them all, but I prefer to have EVD and SPD as one... I'm not sure if we should add them all as it would make things more complicated but it is up to yall
<font color="#a62a2a" size="1">[ December 15, 2002 07:41 PM: Message edited by: Dragonrider ]</font>
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks